Cool spot mega drive download




















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Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. The hack is also in Russian and starts at Wading Around the fourth stage in the original game instead of Shell Shock. The rest of the levels are in a different order and the beach ones take place at night.

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Search icon An illustration of a magnifying glass. In the time-honoured tradition of character licensing this is, of course, a platform game. The objective of the scarlet pimple-nell is simply to fight his way through a series of two-dimensional scenes to find and rescue a fellow spot who has been incarcerated in a cage. This task is made more difficult than it sounds on two counts.

Firstly, our hero heroine, or urn These spots, you understand, while most certainly red, are of the inanimate variety. Secondly, he has to fight off a variety of malign beasties who prefer their environment to be spotless sorry about that! The levels range from the shore, on which Cool Spot is beset by a motley selection of shellfish, to a steam train going full-pelt, complete with gun-toting bandits. Cool Spot dispatches these creatures by firing a stream of bubbles at them and for those of you with overactive and scatalogical imaginations; a don't be so disgusting, and b you're totally wrong.

The bubbles can be aimed in any direction, a fact which you miss at your peril, since you will soon find yourself in situations where enemies have to be destroyed from odd angles, or even when they are just out of sight off the edge of the screen. The reason being that many of the little sods fire projectiles back or drop bombs on you, so half the trick is finding a location where you can attack them without fear of reprisal.

Even in the throes of death many of the enemies find ways of getting their own back at you by exploding or making a last mad dash in your direction. Beyond the extremely abstract nature of its protagonist, it has to be said that Coo! Spot doesn't really offer anything you haven't already seen if you've played the likes of Robocod, Trolls or Zoo! You can make the spot spin, roll, do somersaults and a host of other ridiculously energetic activities that will have any self-respecting couch potato feeling quite ill.

Leave it alone and the bloody thing still insists on fidgiting all over the place, clicking its fingers and messing with its sunglasses. The level designs are, on the whole, pretty uninspired, although there are two which merit particular attention. One is composed entirely of slides and air tubes and has you alternately sliding rapidly from the top to the bottom of the level and riding back up to the top on a current of air only to slip all the way back down again.

That is until you get the knack of defeating gravity and jumping back up the slides, an exercise that is somewhat akin to running the wrong way up a down-moving escalator.

The only other level that has a real spark of originality is the steam train, which is superbly done in mock Western style. On each level you must collect a particular percentage of the available bonus spots before you are allowed to shoot the lock of the cage and free your not so cool buddy. Relief from the normal run of events is to be had, however, if you manage to collect a higher percentage of spots.

In the latter case, before you are cruelly thrust into the next mad world, you find yourself running the gauntlet of the bonus level which is k set, wait for it, in a kV 7-Up can. The Wk objective here being to collect yourself a nice, fat bonus score by collecting even more bonus I spots.

This is where some of the acrobatic skills you gained in the normal levels really come in handy, because to reach most of the spots you have to jump between balloons, which involves leaping from one and trying to grasp the string of another in mid-air, or by riding in bubbles which take you only a short distance before bursting.

A badly timed move at this stage will send you plummeting to the bottom of the can. Fortunately though, the end result is not bits of dead Cool Spot floating around in your 7-Up, since our hero is more flexible than Access and simply flops around pathetically, pretending to do the dying-fly for a while when he hits the deck.

I can't help coming away from Cool Spot with the overall impression that it's all show and very little substance. Admittedly, the funky soundtrack and excellent animation really add something but, at the end of the day, this is a platform title which isn't really breaking any new ground.

You'll find a lot more variety and invention in Zool 2 , for instance, which is reviewed on page 56 of this issue. Cool Spot seems to have substituted difficulty and challenge for variety and length. That will please some accomplished game players, but not many.

Having said all that, this is, notwithstanding the original game design, an outstanding conversion of the Mega Drive game which loses absolutely nothing in terms of style or playability over the original. What's round, cute and red all over? Why, Cool Spot of course! Virgin's witty dot character is bouncing his way over to the Super NES. Spot's bubbly friends are missing in action. Cool himself is the only one that can save them. Help our shaded hero find them.

Send a blast of soapy suds at your foes to knock them off their feet for a while. Grab various icons from the beach to keep your health meter happy. Just when you thought the Genesis version was the best it could get, here comes the Super NES version which outdoes its Sega counterpart!

The multi-directional firing and improved graphics just add to the overall fun! The only problem: the whole "Spot thing" is beginning to wear thin. Still, it's a good game! While the Genesis version was spectacular, the Super NES version improves upon the only flaw with the Sega edition -the choppy scrolling.

With this repaired, Cool Spot is now an even better game with new features in the background and music that really sets the pace. Spot is really the coolest dot around. Oh yeah, baby! What makes this better is the enhanced game play, more colorful graphics, and excellent music and sound. You can even shoot in any of eight directions while in place.

There is also more animation. That little red spot is just too cool. This cart is loaded with colorful backgrounds and excellent animation. There is also a jjamming soundtrack for each level to keep your foot stomping.

Levels are large and loaded with the classy humor and attitude you've come to love. Add good control and you've got a winner. Spot's buddies have been kidnapped and are being held captive in 11 different areas. Only Spot can get them back, and armed with his sud-shooting ability and two great legs for jumping, must single-handedly free them!

Spot takes the Sega Genesis to new heights with eye-popping visuals! There is a true feeling of three dimensions, supplied by flawless parallax and absolutely no slowdown! Spot is also a marvel to watch: he snaps his fingers, plays with a yo-yo, and takes off his glasses and cleans them when you make him stand still!

It isn't always laughs: you must carefully guide Spot through the levels! Why would Spot try to rescue his friends? Because he can! That famous star from the 7-Up television commercials comes to life in the Bit world! Guide Cool Spot through many lands in search of the infamous 7-Up spots.

Spot's search will take him through the darkest regions of your bathroom walls, a harrowing train ride, a serene beachfront, a construction zone, and many more places! Spot can do all sorts of things like rope climbing, floating to higher areas, and shooting enemies with soda bubbles. Your main objective is to collect spots to increase your Cool Meter and earn extra lives and bonus points. So pop open a soda, grab a controller, sit back, and chill with the ultimate cool dude, Cool Spot!

The Cool Spots took the Genesis by storm earlier this year. Now the little guys are fixing to captivate Game Gear audiences with an excellent pint-size portover. Somebody's grabbed those cute little Spots and penned them up in cages all over the place.

Fortunately, one of their brave itty-bitty compatriots has the gumption to hop 'n' bop across a very dangerous humansized world to set them free. This UN-likely hero has to traverse a beach, a dock, the inside of a wall, a wading pool, a toy room, and more.

Each is an obstacle course of objects and critters, ranging from toy planes and rockets to crabs and mousetraps. Little Spot defends himself with rapid-fire bubbles, which he flings across the screen in eight directions.

Spots running and jumping is easier to control here than in the original Genesis game, although his bubble aim is still a little iffy. The UN-hero can't unlock his buddy's cage on a given level until he's grabbed a certain number of Spots. Other powerups abound, and a bonus round inside of a 7-Up bottle waits at the end of each level. Cool Spots graphics are. The Spot animations capture the little guy's personalities well, and the backgrounds feature entertaining objects galore in bright, clear colors.



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